rollback netcode

A type of netcode that prioritizes the inputs of a local player and predicts the inputs of a remote player, rolling back to a previous state when the remote player's inputs differ from the prediction.

Noun

  1. A type of netcode that prioritizes the inputs of a local player and predicts the inputs of a remote player, rolling back to a previous state when the remote player's inputs differ from the prediction.
    • Despite Killer Instinct’s pedigree as an excellent game, there’s no doubt that its superb rollback netcode has played a huge part in the sustained growth of its community. - 2019 October 18, Ricky Pusch, “Explaining how...
    • Of course, there’s a huge difference between a traditional 1v1 fighting game and melee combat taking place in an open world with 60 players, especially when the rollback netcode that has become favoured within the...
    • Using Dolphin, Slippi is able to enhance Dolphin’s online functionality with rollback netcode, allowing players from around the world to connect and play with little to no latency. - 2023, Damian Majewski, “Videogame...